
I've used this blog to bitch quite enough. So, something informative, I hope. The first in what should be a series of posts dedicated to the ships I fly.
Most of these will be Minmatar, since that is all my main flies, but my alt is working on flying some other ships so they may make it in here eventually. I'm not going to beat the rifter horse to death any more than it already has been, either. Let me begin with one of my favorite ships in Eve: the Hurricane.
The Hurricane is a tech 1 Minmatar battlecruiser, and being a huge fan of flying t1, I've had a lot of time with this mini star destroyer. Oddly enough, in my early Eve career, I disliked this ship and really wanted the Cyclone to be good, but we'll cover that ship another time.
This ship is extremely versatile, filling just about any role you can imagine, with a 8/4/6 slot layout. I have a few personal favorites, one of which I no longer get to fly.
First, I like to have a nanocane on hand, using a setup similar to the Vagabond Heavy Assault Ship, I use 220mm guns, HAMs, 2 LSE II's, Scram, MWD, 3x Gyro II, 2x Nano II, and a DC II. Rigged with 2 more extenders and anti-em or you can go for more speed, though that isn't really necessary, your sig radius is enormous. The speed on this guy is just to get you close to your prey quickly, less about tanking, except against Battleships. This setup can put out nearly 700 dps on my skills with 4 warriors and 1 hammerhead. Throw 425's in instead if you know you're going up against something bigger than you.
Next up, I have a sniper BC to go along in sniper HAC gangs. I use 5x650mm II's due to my fitting constraints, 3x Heavy launchers, 2x LSE II, 1x MWD, and a SB II, unscripted, but with scripts in cargo for different situations. Gyros, DC II, and RCU's to fit it. When I train AWU V this setup will be using 720's and hit much further out, as it is now it hits at 70km+.
Lastly, I used to fly my Hurricane like a battleship, back before I could fly battleships. I would take it to any BS fleet and hold my own, tanking POS's without a problem and even helping with a medium remote rep, which I will defend to anyone. I recall a fight with one of our BS's getting to 1% structure before we repped him out and wiped the enemy fleet. We took no losses and had I NOT fit that rep, he would have been lost. Anyway, the fit was 6x650mm II, 2 Heavy launchers, warp disruptor, target painter, ECCM, scripted sensor booster, 800 plate, dc II, 2 EANM II, and 2 gyros. I used to tank this setup a lot more, but I started using Gyros to increase my alpha, landing me top on most killmails.
There's an unlimited number of possibilities for this ship and I have many more that I have used, including a tackler with dual webs and a minimal armor buffer tank, but mainly, I use the first two.
Don't be afraid to fly smaller ships when your peers are flying t2 or Battleships. Every ship has its role and it is best if you can fill that role well, rather than move up too quickly and be unable to fill your role effectively.
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